Organum Vivum

Organum Vivum is an interspecies interface advantaging the characteristics of organic material as well as exploring the possibilities of combining natural and build organisms in sound synthesis. Bacterial cellulose items, working as sensors, are translating our direct interaction with them into a soundscape controllable with touch and breath. In order to communicate in human level through the instrument we’ll have to be aware of the behaviour of a natural material and it’s, sometimes unpredictable, responses to our actions. The result is a sonification of direct interspecies interaction between a human and a micro-organism.

By Paul Seidler.

Neuronal Synchrony

Neuronal Synchrony or N • S is a local web application to dynamically generate animations in real-time. This video is a live recording of myself running and playing the software to music, Panoramic by Lusine. As a result it is a single shot of my computer’s desktop. Neuronal Synchrony interfaces through the midi controller Monome 128, a device typically used for creating, sequencing, and modifying music in real time. Because of this Neuronal Synchrony works well alongside a DJ, musician, or band to accompany audio like the video here. When you hit a button an animation begins; when you hit three buttons, a chord of animations.



Projection mapped video game on canvas by Brent Watanabe. The piece is a triptych of playable acrylic paintings, controlled by the viewer using a NES controller. In for(){};, there is no beginning or end to the game, just collecting and wandering, birthing and consuming, an arbitrary point system rising until your inevitable death and the birth of another generation. It is a game mechanism without the game.


It is one of our main goals to expand the methodologies of design and to educate our students in developing a set of individual, unique styles and aesthetics.

While Adobe InDesign on the one hand is offering a valuable set of pre-defined, common solutions for layout and design problems, a programming language on the other hand allows for questioning the set of available methods and for extending it by creating new tools.

The Adobe Creative Suite features a full set of application level scripting possibilities for many years now. We wanted to incorporate these facilities in our teaching curriculum and offered a workshop, generative design in InDesign, with the help of Benedikt Groß to our students in Spring 2012. While preparing the workshop Benedikt warned that the existing JavaScript implementation in InDesign is difficult to use and that it should be simplified to address designers. He suggested to wrap it into a Processing like library.

More info here.



Tick (Tic) tries to embed the notion of uselessness, extravagance and non-intentionality in programmed environments. The parasite application augments the interaction with your personal computer with arbitrary curly moves of your mouse cursor from time to time. The efficiency and accuracy of the machine is slightly infiltrated by generated quirk. Although beeing totally programmed itself it asks for how easily we allow for exceptions or irregularities in an increasingly programmed reality. Download.

By Moritz Greiner-Petter.


Corrupt.desktop glitch, in real time, the computer’s desktop image. So if you want to glitch your local Apple Store or Apple Retailer simply download the App (from the shop’s computer):

DOWNLOAD Corrupt.desktop [don’t forget to film it!] →, and Corrupt.desktop are using the same algorithm, which consists of a binary alteration of the original data. So technically Corrupt damages the data on a binary level, which result in unpredictable and beautiful results.

A project by Martial Geoffre-Rouland and Benjamin Gaulon, based on Corrupt a web based Glitch Art Software allowing its user to upload and share corrupted images on

This project is made with the openFrameworks library.

the music of stones

“This project has started from a search for a 3d-objects optimal packing algorithm over a surface, but evolved in something rather different. I love the work by Richard Long, from which this project takes its cue. The way he fills lonely landscapes with arcaic stones patterns and its eroic artistic practice, in his monumental vision, is in strong contrast with this computational approach that – ironically – allows virtual stones creation and sorting in a non phisical, mental way, a ‘lazy’ version, so to speak. The virtual stones created by several fractal subdivision strategies, find their proper position within the circle, with a trial and error hierarchical algorythm. A mix of attractors and scalar fields (some with Perlin noise) drives the density and size of the stones. The code is a C++ console application that outputs a OBJ 3d file.”

Algorithmically generated formations by Giuseppe Randazzo.

Street Ghosts

In the hippest areas for Street Art, life-sized pictures of people found on Google’s Street View are printed and posted without authorization at the same spot where they were taken.

The posters are printed in color on thin paper, cut along the outline, and then affixed with wheatpaste on the walls of public buildings at the precise spot on the wall where they appear in Google’s Street View image.

Street Ghosts by Paolo Cirio.

Words Of A Middle Man

Words of a middle man‘ ist ein WLAN-Router, der Kommunikationsverbindungen im eigenen Netzwerk analysiert und auf einem integrierten Bildschirm darstellt. Die maschinelle Kommunikation zwischen allen im Netzwerk beteiligten Akteuren – also Menschen, Geräte und Server – wird in natürliche Sprache übersetzt und somit für Menschen lesbar und verständlich. Aus der Position des erzählenden Beobachters, gibt der Router Aufschluss über Aktivität und Inhalt der zwischen Mensch und Computer geführten Dialoge.

By Christoph Steinlehner, Lino Teuteberg and Jeremias Volker at the Univerity of Applied Sciences in Potsdam.